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BEST WWII FPS SHOOTER!!!

I played Medal of Honor Allied Assault (MOHAA) and the expansion Spearhead. MOHAA made me love FPS war games. Call of Duty (COD) has a lot of things that I wished MOHAA had when I was playing it. COD allows you pick up any type of weapon in the game including the enemy's. It handles the supply of ammunition much better by letting you take the German weapons and take their ammunition as you kill them. MOHAA would give you Thompson rounds for picking up MP40 rounds and similar for the rifles. The stance feature is setup better. You can change from standing to crouch with a single button you don't have to hold it down as in MOHAA and you can drop to a laying down position, which MOHAA did not have. COD also has an improved aiming feature where you can look down the weapon site on all weapons not just sniper rifles. The only playability feature that COD did not have was stealth mode. In MOHAA you could sneak right up behind the enemy if the opportunity presented itself. Since a lot of the missions involved team movement you wouldn't be able to use this feature often; however, there were several times that it would have been nice to have.

I also like the game engine that COD uses. MOHAA also has some missions where you work with other guys on your side; however, the teammate AI was generally awful. In COD, your teammates actually act like soldiers. They use cover effectively and can engage the enemy without getting themselves killed (at least some of them can - the Russian troops just act like cannon fodder). They are useful they don't just get in the way as in MOHAA. However, they aren't always careful with their grenades (watch the shrapnel). The enemy AI has even improved over MOHAA. In MOHAA, the enemy would always react the same way (always). The Germans in COD sometimes take different routes (they do still spawn from pre-determined locations). They also use team-attacking tactics. This is very evident in one of the Russian missions where you are holding the building waiting for reinforcements. Holding the building against 100+ Germans for 4 minutes is hard on veteran difficulty (no health packs, more accurate enemy, more damage if hit) when all your teammates are wiped out. The AI attacks in groups using guys to draw your fire while they get better firing positions. And boy they are just waiting for you to run out of ammo and have to reload. Needless to say that took a couple of loaded saves.

One other thing I really liked is the historic battles. I use to play Close Combat (1 thru 5) and I recognized a lot of the locations in the airborne drops by the Americans and British. Other than the D-Day landings MOHAA story line seemed kinda generic.

The only reason I don't give COD 5 stars is the single player is way to short. I played on the highest difficulty and finished in less than 24 hours, MOHAA lasted a lot longer. I haven't played online yet, but I can't imagine it being much different than MOHAA. However, as I remember multiplayer is pretty addictive.