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Nothing 'Free' about Freelancer

The game makers declare the game to be open-ended and you are free to go and do as you choose. Nothing could be further from the truth. You MUST do EXACTLY as you are told or you are not allowed to buy better weapons or ships. ( YOU MUST BE LEVEL 16 TO PURCHASE THIS WEAPON. .. YOU MUST BE LEVEL 26 TO PURCHASE THIS SHIP.) And how do you achieve these levels? Well, in the minds of the corporate clones who designed this game, by being funneled into desperate and ridiculous scenarios with inadequate weapons, shields or resources. You are not allowed to break from the 'missions' and go make money or improve you gear as you were allowed in Privateer ( a FAR superior game) and you are FORCED to sit and watch embarrassingly lame little movies with laughable dialogue, none of which has the tiniest significance to the game, because after all, you will be TOLD what to do and when to do it, and you must repeat the sorry little chore until you are successful. It is impossible to divert for better weapons or resources, such as sheild batteries. (Absurd .. a spaceship that runs out of sheild batteries like a weak flashlight) The difficulty factors of the game are as simple minded and cliche as are the huge asteriod feilds and drifting junkyards. This is what happens when game makers should have been accountants. This game should be scrapped. It's junk.