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Really good RPG

Like some of the other reviewers, I wasn't really into this game at first. I kept playing because it intrigued me that the first offered "quest," which in any normal RPG would begin the storyline, actually gets your character killed about 15 seconds. There is no way to defeat this quest at level one. The concept of an RPG that does not spoon-feed you along is continued with a large area map for your character to explore, much of which will get him (it is not possible to play a female) dead before you can get him turned around to run away.

I'm not too wild about the fighting style in this game; I prefer a turn-based style. I especially disliked that it was impossible to even quick equip healing potions. To drink a healing potion during a fight, you have to go to the equipment screen, get the potion, wait for your character to drink it (which takes a few seconds), then re-equip your weapon. Needless to say, healing potions aren't much help in battle at lower levels. I did like that you can be attacked from behind and that a direct hit, on either you or your opponents, will generally make the hit character recoil a bit.

The main plotline is nothing special, but the side quests are fun and varied. Also, you can do them in any order that you want. The NPCs are pretty interesting, for a video game. I liked the plotline as much as either of the Baulder's Gate series and better than Lionheart or Star Wars: Knights of the Old Republic. You cannot create a party of NPCs, unfortunately, but that is the only real fault of the plot in my opinion. It is possible to become a mercenary and play an "evil" character if you are so inclined. The other options are militiaman (where you eventually become a Paladin) and apprentice (eventually you become a Mage). I highly recommend this game for anyone who likes RPGs with complex plotlines.