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Inconviences, but still a good play
What I found to be most amazing was that, unlike previous myst games, there is not a single scene that does not have at least two moving objects--many scenes have five or six. The graphics are simply incomparable to that of the previous three. The clouds move, the water now does more than just simmer, and the curser is now fully customizable. My heart goes out to all of those graphic designers who had to make the vey lighting be affected by the position of the clouds in the sky.
The music is actualy rather unremarkable, with the exception of a few of the songs in Serenia. It isn't bad, per se, but it isn't amazing either. I do think that Ubisoft went a *bit* overboard with the whole Serenia mystic deal. The origional myst game wouldn't have been caught dead with an age like Serenia. Again, this isn't necesarily a bad thing.
I do have one problem with the plot: it seems to almost die out at the very end, just the last scene. It almost seems like the anti-climactic ending of Myst has come back to haunt us. What I wish, since the wolds are so painstakingly done, is that you could wander around even after the main story-line is over. It seems a shame to rush through the ages so quickly, without really paying attention to details that might otherwise have escaped one's attention. Anyway, most of the time, the storyline outdoes anything Myst III Exile offered up.
Ah, yes. The DVD drive issue. I admit, it was rather stupid of Ubisoft to create a program with such an obvious flaw. My warning to you: if you have a DVD drive that can burn either CDs or DVDs, don't buy the game until you get a cheaper non- burner. I (for example) was able to find a good DVD drive for $14. Also, if you have a Mac laptop (like me!), be warned that at its present state, the game does *not* support the video drivers for it yet. Ubisoft *says* that is woking on the problem, but I have no idea how long it could take to fix.
My final word: despite its obvious flaws, this game is worth playing. It is a bit harder than Exile (myst III), but that just makes it more fun to play. And if you really do get stuck, there's always the built-in help option, a new and long overdue feature to the series.
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