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No where near it's potential
Eh... I still can't belive I'm reviewing this but to give the back ground I have. I'm a 25 year old gamer and I favor strongly First Person Shooters such as Halo and Halo 2 and games such as Jedi Outcast along with the X-Wing series having never played a MMORPG before I came in giving it a sort of biased opinion first I'll start with the Pro's of this game.
PROS
-Look of the Planets: Naboo and Tattooine especially the look and feel from the trilogy is there in terms of the looks of the buildings.
-Community: This varies from person to person but upon finding the right 'nitch' You can find yourself REALLY enjoying this game.
-Player Based Econemy: The Players are the ones that set this econemy not the game. While it does have many "money sinks" the simple fact that you have some form of control over prices make things real nice. Prices can be overinaflated or straight cut throat. The only way to find a good deal is look around.
-Options to pay for playing. As you know this game charges a access fee. You can pay every month, 3 months, 6 months or yearly or just buy a game card which is worth 30 or 60 days.
Con:
- Buggy still in areas of the game. While alot has been cleaned up you can tell when you pass some server bounderies when running through towns. Running this game on any less than DSL is not recomended.
- The GRIND: Profession Grinding is one of the hardest aspects of this game. It can take forever it seems but with help you can aleviate the grind factor with help from friends. The Jedi Grind if you have the ambition for it be prepared for that is the worst of all the grinds. (can take 1-2 years estimated to reach Knight Status and that's not counting if you get killed by Bounty Hunters during your grind.) This also takes up ALOT of your time the casual gamer it could take months to master a profession.
- Overall Fun Factor staying. Initial reaction upon joining up was "Wow" Look at this. and then I began exploreing. After about 3 months I had found most of the area's of importance and began to fall into what many described as the mudane game life. "Go to mission terminal select a mission and run it. Defeat it and return to mission terminal. Rinse and Repeat."
Getting Credits (currency in SWG) is simple to get if you know where to go and how to get it at the moment. But alot of the con's are reflected on how well your community is.
If you have a strong group of friends while running through the mundane you can be laughing your rear off with friends as you joke around in guild or group chat which I've done on occasions.
-Server Instability: Many times servers have crashed with no explanation.
-Greifers: There are those in game who hunt on the weak for there own enjoyment. If you are PVP (Player vs Player) oriented then be prepared for this. If you become a Jedi you are Forced to do this.
-Lack of Material: Within a year of game time you can EASILY run through a vast majority of the "material" in game.
-Difficulty Ranges from to Easy to Insanely Difficult(JTL Related) The Ground Game involveing Player vs Enviroment can be to easy and at the momanet just about anything can be soloed if you grind the right professions and recive a doctor Buff. This is to be resolved in the Combat Revamp coming sometime in 2005.
Jump to Lightspeed which is the first expansion throws the player into space and is based on a twitched based system. With in game issues (lag and occasional mission glitches) some Space Missions can be notoriasly insane to almost impossible to defeat without a large group helping.
Overall this game seems to be a so so. It has it's hits and misses like any game and only the true Star Wars Fan I think could truly enjoy this game. The Collectors Edition for it's current price listed on Amazon is not worth it figureing what you get for it. You can find the traditional edition now for 20-30 dollars.
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