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This game has serious problems.

First off you need to understand this game has actually gotten worse with time. Hard to beleive that 15 bucks a month leads to a worse game. Just for anyone curious I have to list off the main points of what is wrong.

The combat system for the game is god awful. Five professions are super unstoppable strong, and the rest are relatively weak. The system is overly dependent on template strenght as opposed to player skill. In other words you can get by mashing one button. Then to top it off there is no variety reward. There is only one acceptable armor, and a handful of acceptable weapons. All the rest is garbage. In a game that did not have crafters that would make sense. Next on the list is the fact that the game now incorporates player powerups buffs. That are now mandatory, and must be administered by one player class. Not uncommon for a player to sit around in a city for an hour just to go out and kill something.

Enviroment, and dungeons. Sure they are huge, but there is a problem. The game has a quick fix player vehicles. That can cover a on foot fourty five minute run in three or four minutes. Part of the fun is getting there. Now you are there in an instant. On a side note it does seem they tried to make the planets very atmoshperic, but what you get is too much of one thing or another. Tattoine for example is blinding bright, and dathomir is pitch black. You will find yourself fiddling with the filters in the game alot. Just so you can see where you are going. The dungeons are almost cookie cutter in nature. Out of the fourty dungeons in the game only five or six are worth playing. The good ones are always camped by players looking to loot rare items. Add to that alot of the dungeons have spawn timers on them in the game. So you can easily go to a dungeon and wait half an hour for the creatures to respawn.

Lag the game is chopped full of it. Not uncommon to go in an area, and have it slow to 2 frames a minutes. Increadibly easy to just lockup and be helpless. This is not just an issue in heavily trafficed in game areas. It can afflict you at any place in the game.

Crafting most likely the most well designed feature in the game. Its time conumeing, but rewarding. The entire system is rather well done, but is still afflicted by many bugs. To make matters worse. You will need to collect hundreds of resources to make everything you can make. Then the crafter simply shoves a schematic in a factory and waits three hours for the factory to get done. Most items are made on an assembly line basis, and are often sold in crates or huge quantities of items. Sadly after that you have to deal with the fact that ninety five percent of what you can make nobody wants.

Professions the game has fourty titles to acheive. Not going further into the fact that many are broken worthless. Most of them can be done in under three days. Detracting from any satisfaction you might get from mastering them. Plus mastering a player class usually involves players being forced to do skills that are neither useful to the the final product, or give any real bonus at all.

The economy and items. At this point the game is totally reduced to camping dungeons for rare super good items, or doing repetitive missions over and over. The ingame economy is flooded with easy money, and nothing to spend it on. The ingame missions are not only redundant, but are drained of all fun value. People do them because they have to do them, and there is nothing else to do. It breaks down like this you go to a terminal you grab two missions in the same direction. You pull out a bike ride out kill them usually with great ease, and return to the terminal and repeat. There is no variety at all. Even the bounty hunter missions are reduced to this. You simply have to take a few steps and go to another planet to run out and kill target. The quests are equally unfullfilling being that they are the same to missions, and have absolutely no storyline to follow.

Galactic Civil War this is what starwars is all about right. Well not in this game. The pvp the fun part rarely happens due to the broken combat. There are no starwarsy events to participate in. Being in a faction rebel or imp is reduced to being able to wear a faction armor, and the imps get atsts pets. That they can only use on faction targets. This has gone on so long that neither side has any faction pride left, and its not uncommon for a player to see two opposeing overts standing and talking in the middle of a player city. Two players that are advertiseing they want to player vrs player are not even doing that.

All in all the game is majorly broken. Ninety percent of the players playing the game will tell you they are sticking it out till the game gets better. People are playing out of hope that they will actually get a starwars game. Sadly with pathetic combats systems, enviroments, and no starwars to actually speak of buying and paying 15 bucks for this game is a real waste at this time. Maybe another year and a half from now. They might actually finish this product and make it fun to play.

Also do not get blinded by other reviews with five stars. These are usually people who just started to play the game, and are overjoyed by the concept of a mmorpg. A new gameing style they have never seen. In mmorpg terms SWG is a wholey pathetic product.