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Great Potential Lost...
First, the good stuff. Those of you who have played the first in the KOTOR series will find many of the most enjoyable features of that game enhanced and elaborated on: Many more lightsaber crystals, and the addition of three different component categories to further customize your saber, many more weaponry upgrades, a item randomizer so different items appear at any given spot in the game, lots of new and different items to play with. Also, new classes further enhance the experience, and the ability to train and influence your NPC companions really adds to the replayability of the game. It is clear the developers listened to the players of the first game, and made a real effort to enhance what the players liked best about the first game.
However, the potential of this game is destroyed by the severe bugs both in installation and playability of the game. In addition, evidence in the game files itself have indicated the game has been severely truncated by time limitations imposed on the game programmers (Obsidian) by LucasArts. The ending feels rushed and falls flat, with none of the gratifying payoff of the first game. Many plot allusions and outright plot thread chop-offs haunt the game, leaving many questions unanswered and plot threads unexplored.
All in all, this game is a prime example of potential unrealized. My advice is to wait until this game hits the bargain racks, or at least until a much-delayed patch is finally released.
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