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I wasn't expecting to be bored...but I am.
While the updated 3D graphics are very cool, I'm actually quite bored after playing for 3 days. The selection of animals, buildings, etc. is very small, even in freeform where everything is available and money is unlimited. I am ready to go back to playing ZT complete collection.
First, The paintbrush tool that just paints a swath of appropriate land type, vegetation, rocks, etc. is cool, and takes all the guesswork out of making the habitat correct for the animals...but it also takes the challenge as well. I'm basically just sitting watching my zoo animals wander around their perfect habitat while my zookeepers make a beeline for the nearest bench every chance they get. What fun is that?
Second, there is no way to tell if what you are doing is having a progressively positive/negative impact on the animals or guests; they are either happy or not. If they're unhappy, there's no clear way to figure out what's bothering them and how to fix it. E.g., the animal has a low social rating... Huh? Does he need more animals or fewer animals? A mate? A keeper? All the other animals in the exhibit are deliriously happy. Who knows? That's not fun.
Also, both keepers and animals regularly fail to figure out how to reach feeding bowls, etc. that are right in front of their noses. The keepers are even bigger idiots in this game than in the first. I'm so tired of all the "can't reach" error messages I want to scream.
I think the thing that bugs me the most is that the animals often kill their mates, for no discernable reason. Then, you can actually sell the dead carcass for money! Why was that necessary? Eeeewww!
On the other hand, this would be a great game for a 7-year old.
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